Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Aug 08, 2005, 02:12 AM // 02:12   #21
Wilds Pathfinder
 
ElderAtronach's Avatar
 
Join Date: Jun 2005
Profession: Mo/Me
Advertisement

Disable Ads
Default

By your reasoning, Weezer Blue, it would also go something like this:

GW = free game
Sorrows Furnace = loss of money.

Hmmm...
ElderAtronach is offline   Reply With Quote
Old Aug 08, 2005, 02:52 AM // 02:52   #22
Krytan Explorer
 
Krank's Avatar
 
Join Date: Jul 2005
Profession: W/
Default

7 slots is GREAT
all the main proffessions, AND a PvP slot, <3 (is in heaven eating cheese steak) oh yea
Krank is offline   Reply With Quote
Old Aug 08, 2005, 03:06 AM // 03:06   #23
Academy Page
 
Join Date: Apr 2005
Location: Cincinnati, OH
Guild: Malus Ferocitas
Profession: Mo/
Default

Quote:
Originally Posted by Weezer_Blue
Argued reason to why you can't have more character slots.


GW = Free Game.

Character Slots = Loss of money.



So until Arena.Net starts charging 5 or 10 bucks per character slot, you're screwed, so quit asking for them.
i'm sure a lot of people would back me when i say that's probably not the case.
BrotherReins is offline   Reply With Quote
Old Aug 08, 2005, 03:13 AM // 03:13   #24
Krytan Explorer
 
Krank's Avatar
 
Join Date: Jul 2005
Profession: W/
Default

Weezer is right, just look at the person who said they bought 2 copies

thats 100 bucks right there
Krank is offline   Reply With Quote
Old Aug 08, 2005, 03:24 AM // 03:24   #25
Ascalonian Squire
 
Join Date: Aug 2005
Location: South Carolina
Guild: Indecisive and Uncaring
Profession: Mo/Me
Default

Quote:
Originally Posted by Zell Murasame
Adding more character space is a great idea, something I would like to see, but I think Arena.net has some good reasoning for it, in my opinion.

First of all, it's like the limit of items. You keep what you like to play and delete what you don't. It's pretty hard to constantly play 4 characters without getting a bit confused. Secondly, it forces you to test things out. Say we had 6 slots, we'd have one of each and a variable secondary profession. Would you ever make a new character? No, you'd probably just go to the Desert. This way, it makes people delete characters and cycle through the game, and therefore always having people at each location.

Don't get me wrong, I like this idea, but it isn't necessarily the best when you look at it in retrospect.
I agree completely with Zell. I think 4 characters forces players to make educated decisions. This way, you place careful thought into what playstyles you prefer. It also puts experienced players in all the cities which allows the more inexperienced players to party with veterans. Also, think of how well the numbers mix... you get one pvp character and 3 pve. 3 pve characters allows 6 professions. And coincidentally, there are 6 professions in the game. If the game developers were to add slots, I would hope they add just one slot for pvp characters only and leave the other 4 to pve.
cowman196 is offline   Reply With Quote
Old Aug 08, 2005, 03:27 AM // 03:27   #26
Krytan Explorer
 
Krank's Avatar
 
Join Date: Jul 2005
Profession: W/
Default

I see what your saying and i retract my noob idea of 7 slots, come to think of it, i love the 4 char thing, because there are 2 clasess i HATE and never play, (i wont tell you cause im nice ) i just want a PvP only slot
Krank is offline   Reply With Quote
Old Aug 08, 2005, 04:28 AM // 04:28   #27
Desert Nomad
 
DrSLUGFly's Avatar
 
Join Date: May 2005
Location: European Server or International
Default

I retract nothing! I'm an anti-retractionist! Unretractability, disretractificationism!!!! I still want 1 of each primary and a dedicated PvP slot...

However I would be content with simply a 5th slot added for dedicated PvP

hm... in fact, I'm quite content already but I would just like to be able (in the future) to make a PvP character without killing my PvE characters... and I still want a warrior and a ranger without killing my PvE characters....
DrSLUGFly is offline   Reply With Quote
Old Aug 08, 2005, 01:24 PM // 13:24   #28
Desert Nomad
 
strcpy's Avatar
 
Join Date: Jul 2005
Guild: One of Many [ONE]
Default

Quote:
Originally Posted by ElderAtronach
By your reasoning, Weezer Blue, it would also go something like this:

GW = free game
Sorrows Furnace = loss of money.

Hmmm...
Sorrows Furnance is something that brings gamers in and keeps old ones here to buy an expansion - both needed in thier model of making money. The main cost is once in development, after that the increase hosting, bandwidth, and upkeep is going to pretty cheap.

Adding character slots takes drive space. While drive space is fairly cheap now, that can still add up with tens, or even hundreds of thosands (talk above is adding between one and four slots) of new characters all having to be backed up, increased failures to administrate, and thing like new machines in the storage network for upkeep. Much of that is not only a decent up front cost but backup and administration os a cost of time. All for pretty much for no return on the investment.

Especially given that they are not deleting inactive characters accounts that would easily cost more than what sorrows furnace did with MUCH less return, I would even guess adding a few slots would give almost no return and a pretty large cost which equals loss.

I'm very much willing to bet that the four character slot decision has a decent portion of it based on costs and the minimum they felt gamers would tolerate. I can run through what it would have costs us to add much less than and it would have been pretty high. Heck, the monthly fee places don't offer *that* much more than four, and many less than poster above want. That *should* tell you something on costs for managing that type of data load.

That being said, adding the ability to purchase more slots would work well and is something they should probably look at. As long as enough people are willing to pay for it I don't see why not, and I'm willing to bet that many are.

Any online game that doesn't have a steady monthly fee has to be very careful in recurring costs. In game terms if you have a permament health degen of 1 you have to constantly be aware of health costs, even small hits to it. If you have a health regen of 1 you can easily ignore small, and even the occasional medium, hit to your health. This is especially true if you go to a degen of 2 - and this can easily largely outstrip enemy damage since it is on all the time. You don't walk around with that vampiric bow all the time do you?
strcpy is offline   Reply With Quote
Old Aug 08, 2005, 04:06 PM // 16:06   #29
Academy Page
 
 
Join Date: Aug 2005
Guild: Devotees of Shadow
Profession: E/Me
Default

Quote:
Originally Posted by aB-
And that is part of the frustration, having to do the same missions over and over again, and the same quests on different characters. The beginning areas would be filled with beginner players as it should be.
And what happens when there are no more beginners left? People who aren't complaining about this will have a very limited amount of allies while the Ring of Fire cities would have over 100 districts. If you don't like the replay value, then stick with the characters you have. If you want new character, replay the game and live with it.
Zell Murasame is offline   Reply With Quote
Old Aug 08, 2005, 06:25 PM // 18:25   #30
Ascalonian Squire
 
Join Date: Aug 2005
Location: South Carolina
Guild: Indecisive and Uncaring
Profession: Mo/Me
Default

Quote:
Originally Posted by strcpy
In game terms if you have a permament health degen of 1 you have to constantly be aware of health costs, even small hits to it. If you have a health regen of 1 you can easily ignore small, and even the occasional medium, hit to your health. This is especially true if you go to a degen of 2 - and this can easily largely outstrip enemy damage since it is on all the time. You don't walk around with that vampiric bow all the time do you?
that's the best metaphor I think I've ever seen.

I'd like to point out that I am not a killjoy. I only disagree with the extra characters because I like Guild Wars being free. We tend to take advantage of that. Because it's free, we are going to have to just bear certain aspects of the game even if those aspects are behind par with the rest of the paying MMOG community. By asking for too much, we run the risk of the game developer's deciding that the game is costing them too much. And the only way to counter that (excluding new add ons) would be a monthly fee. Or allowing companies to advertise in-game (Think of the speech during missions; "The undead are defiling everything! Luckily, we can kill them and sit back and sip a nice Pepsi. Because I love Pepsi. It's the best").
cowman196 is offline   Reply With Quote
Old Aug 14, 2005, 04:50 AM // 04:50   #31
Pre-Searing Cadet
 
Join Date: Aug 2005
Guild: SiN
Profession: Mo/R
Default Purchase more slots?

As much as I hate to argue against more of everything, I do consider my GW account to be quite a bargain. I'd love another two slots, but to be honest, I don't mind the char limit what with the low cost of entry.

That said, I'd prefer to be able to add characters to my existing account than have to start a whole new account - and such an option should cost less than a whole new account as well, considering I've already purchased the game content.

Finally, I agree wholeheartedly with the sentiment that there should be at least one extra slot reserved for PvP. Since I don't use it that often, it feels like a waste for me to start such character in one of my four precious slots.
Fermat is offline   Reply With Quote
Old Aug 14, 2005, 05:18 AM // 05:18   #32
Academy Page
 
Join Date: Aug 2005
Default

Quote:
Originally Posted by Thomasuwoo
I'd like ONE more character slot. And I'd like it to be PvP only. I keep one slot free so I have a PvP slot if I need to make a new build, or fill in a gap in a team.
I kind of find it annoying running into peeps who say they have most skills unlocked.
"Great! Can you make us a Ranger/War?"
"Sorry, I don't have a ranger primary, All my slots are PvE."
Grrrrr.
There is absolutely no reason to limit the slot to PvP only. Some players want 5 different PvE characters, while others want 5 different PvP characters. A majority probably want a cross between the two, but there's no need to add a restraint. That would just cause a hassle to people who dislike PvP.

5 slots would be nice, and it's hardly asking for much out of A-Net to supply us with (and fast), seeing as how I can't even create a character from each primary profession, as it is.

*Edit*

I take it a few of you are forgetting that GW has promised "updates" on this game, all free of charge? You would think that a perfect update would be to add a single character slot, at the least, without asking players to pay additional money to be allowed such.

Seriously.. the fifth slot would probably encourage alot more PvP, as well, as I am currently in the dilemma of having 4 PvE characters, and only 3 that are PvP-ready. If I had an additional slot, I would split my time between PvE characters and PvP-only characters, almost down the middle.

Last edited by ExDeity; Aug 14, 2005 at 05:21 AM // 05:21..
ExDeity is offline   Reply With Quote
Old Aug 14, 2005, 06:57 AM // 06:57   #33
Frost Gate Guardian
 
Draco Hunt's Avatar
 
Join Date: Jul 2005
Location: The Netherlands
Guild: Resistance is Painfull[RiP]
Profession: A/Me
Default

Quote:
Originally Posted by DrSLUGFly
I would like 2 more slots (so that I can play with a primary of each class) and a specially reserved PvP slot that doesn't take from the PvE slots.

Since it seems the standard that everyone saves one slot which means that (except for those that don't follow the standard) we only have 3 slots...
Yeah I think 2 its a good id 2 make 2 xtra slots and a special PvP slot it can make skill unlock easier and also u can make some more PvE builds that u can use betr in UW and FoW
Draco Hunt is offline   Reply With Quote
Old Aug 17, 2005, 01:08 AM // 01:08   #34
Academy Page
 
 
Join Date: Jul 2005
Location: Iowa. Or South Australia. Depending.
Profession: Mo/
Default

Quote:
Originally Posted by DrSLUGFly
I still want 1 of each primary and a dedicated PvP slot...

However I would be content with simply a 5th slot added for dedicated PvP
I wouldn't! finding out there were only 4 slots was one of the biggest frustrations of the game for me, even ignoring the whole PvP issue. I suppose server space ain't free but I'd think 6 + 1 slots minimum! I can see them using more character space as a selling point for expansions but c'mon at LEAST another 2 in a free update!
zwitterion is offline   Reply With Quote
Old Aug 18, 2005, 06:02 AM // 06:02   #35
Pre-Searing Cadet
 
Join Date: Aug 2005
Guild: Masters Of Strategy
Profession: R/Mo
Default

I think that Arena Net should take a road like Final Fantasy 11 does and offer additional slots per account for money. I mean, it would just be a great advantage to them financially if they charged a set fee for each additional slot since so many players, myself included, would pay for it. This route they wind up with happy players and happy employees.

I mean, buying another copy of guild wars I could do but that'd leave me no unlocked skills or items for that other account.

Just an idea.
eriol1213 is offline   Reply With Quote
Old Aug 18, 2005, 02:46 PM // 14:46   #36
Academy Page
 
Join Date: Aug 2005
Default

I agree with eriol, I would be willing to pay something like $10 per each additional slot. However, I am sure that there would still be some restrictions as somepeople might buy over 100 slots or something.
-malachi- is offline   Reply With Quote
Old Aug 21, 2005, 12:48 AM // 00:48   #37
Academy Page
 
Join Date: Aug 2005
Default

Hate to drag this one up again from the depths, but anyway we can get an idea Anet (if you are out there) if any of this is possible, otherwise I am just gonna go get another account...
-malachi- is offline   Reply With Quote
Old Sep 02, 2005, 07:48 PM // 19:48   #38
Ascalonian Squire
 
Join Date: Aug 2005
Guild: WN - Warrior Nation
Profession: Mo/W
Default

i think it should be 4 RP character slots, and about 2 PvP char slots
and make the PvP chars not able to hold gold or items not of their secondary or primary profession
so only weapons and items of their primary or secondary profesion would they be able to hold...
WNx Ojan23 is offline   Reply With Quote
Old Sep 02, 2005, 07:53 PM // 19:53   #39
Krytan Explorer
 
Autumn_Leaf's Avatar
 
Join Date: Jul 2005
Location: Taunton, Mass.
Default

if anyone ever read fansite friday, anet hinted at adding more character slots by expansion time. how many is unsure but its almost definite that they're going to. expansion was rumored to be released in january.
Autumn_Leaf is offline   Reply With Quote
Old Sep 02, 2005, 08:27 PM // 20:27   #40
Krytan Explorer
 
jdwoody's Avatar
 
Join Date: Feb 2005
Location: Austin
Default

I would consider purchasing another game if the accounts could be merged, or at a minimum you unlocked skills/upgrades/runes for both accounts.

I would buy an additional slot or two if they were available.

My vote is 2 pvp-only slots, 4 PvE + 2 PvP

PvP only characters would take up less disk space than PvE characters, they all have the same map, no quests, no missions, etc...

Sadly this problem/these solutions have been talked about since at least February (when I found out about GW) but I've never seen any explanation/response from anet...
jdwoody is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Xenrath Sardelac Sanitarium 6 Nov 03, 2005 10:42 AM // 10:42
Votee Sardelac Sanitarium 2 Aug 19, 2005 03:18 AM // 03:18
More character slots Eomer Brightblade Questions & Answers 1 Aug 12, 2005 02:25 PM // 14:25
none Sardelac Sanitarium 2 Jun 23, 2005 05:28 PM // 17:28
Rakuma Wulfe Sardelac Sanitarium 1 May 10, 2005 05:29 PM // 17:29


All times are GMT. The time now is 02:11 AM // 02:11.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("